// // TRACKER SCHEME RESOURCE FILE // // sections: // colors - all the colors used by the scheme // basesettings - contains settings for app to use to draw controls // fonts - list of all the fonts used by app // borders - description of all the borders // // notes: // hit ctrl-alt-shift-R in the app to reload this file // Scheme { //////////////////////// COLORS /////////////////////////// Colors { // base colors "BaseText" "68 72 242 255" // used in text windows, lists "BrightBaseText" "68 72 242 255" // brightest text "SelectedText" "68 72 242 255" // selected text "DimBaseText" "68 72 242 255" // dim base text "LabelDimText" "68 72 242 164" // used for info text "ControlText" "68 72 242 255" // used in all text controls // "BrightControlText" "68 72 242 255" // use for selected controls "BrightControlText" "255 255 255 255" // use for selected controls "DisabledText1" "0 32 80 255" // disabled text "DisabledText2" "0 0 0 0" // overlay color for disabled text (to give that inset look) "DimListText" "188 112 0 255" // offline friends, unsubscribed games, etc. // background colors "ControlBG" "15 20 70 10" // background color of controls "ControlDarkBG" "15 20 70 128" // darker background color; used for background of scrollbars "WindowBG" "15 20 70 200" // background color of text edit panes (chat, text entries, etc.) "SelectionBG" "15 20 70 140" // background color of any selected text or menu item "SelectionBG2" "15 20 70 10" // selection background in window w/o focus "ListBG" "15 20 70 128" // background of scoreboard "ViewportBG" "55 43 29 140" // titlebar colors "TitleText" "0 54 255 255" "TitleDimText" "0 54 255 255" "TitleBG" "255 255 0 10" "TitleDimBG" "255 255 0 10" // slider tick colors "SliderTickColor" "127 140 127 255" "SliderTrackColor" "31 31 31 255" // border colors "BorderBright" "64 52 36 255" // the lit side of a control "BorderDark" "64 52 36 255" // the dark/unlit side of a control "BorderSelection" "188 112 0 10" // the additional border color for displaying the default/selected button "team0" "255 179 0 255" "team1" "76 102 76 255" "team2" "255 64 64 255" "team3" "255 179 0 255" "team4" "255 179 0 255" "HintColor" "255 255 255 160" "HintBackgroundColor" "0 0 0 128" //new class menu colours "ClassMenuLight" "1 71 175 255" "ClassMenuDark" "64 52 36 255" "white" "255 255 255 255" "red" "255 0 0 255" "nothing" "0 0 0 10" "MapDescriptionText" "255 255 255 255" // the text used in the map description window } ///////////////////// BASE SETTINGS //////////////////////// // default settings for all panels // controls use these to determine their settings BaseSettings { "FgColor" "ControlText" "BgColor" "ControlBG" "LabelBgColor" "ControlBG" "SubPanelBgColor" "ControlBG" "DisabledFgColor1" "DisabledText1" "DisabledFgColor2" "DisabledText2" // set this to the BgColor if you don't want it to draw "TitleBarFgColor" "TitleText" "TitleBarDisabledFgColor" "TitleDimText" "TitleBarBgColor" "TitleBG" "TitleBarDisabledBgColor" "TitleDimBG" "TitleBarIcon" "resource/icon_steam" "TitleBarDisabledIcon" "resource/icon_steam_disabled" "TitleButtonFgColor" "TitleText" "TitleButtonBgColor" "ControlBG" "TitleButtonDisabledFgColor" "TitleDimText" "TitleButtonDisabledBgColor" "TitleDimBG" "TextCursorColor" "BaseText" // color of the blinking text cursor in text entries "URLTextColor" "BrightBaseText" // color that URL's show up in chat window Menu { "FgColor" "DimBaseText" "BgColor" "ControlBG" "ArmedFgColor" "BrightBaseText" "ArmedBgColor" "SelectionBG" "DividerColor" "BorderDark" "TextInset" "6" } MenuButton // the little arrow on the side of boxes that triggers drop down menus { "ButtonArrowColor" "DimBaseText" // color of arrows "ButtonBgColor" "WindowBG" // bg color of button. same as background color of text edit panes "ArmedArrowColor" "BorderBright" // color of arrow when mouse is over button "ArmedBgColor" "DimBaseText" // bg color of button when mouse is over button } Slider { "SliderFgColor" "ControlBG" // handle with which the slider is grabbed "SliderBgColor" "ControlDarkBG" // area behind handle } ScrollBarSlider { "BgColor" "ControlBG" // this isn't really used "ScrollBarSliderFgColor" "ControlBG" // handle with which the slider is grabbed "ScrollBarSliderBgColor" "ControlDarkBG" // area behind handle "ButtonFgColor" "DimBaseText" // color of arrows } // text edit windows "WindowFgColor" "BaseText" // off-white "WindowBgColor" "WindowBG" // redundant. can we get rid of WindowBgColor and just use WindowBG? "WindowDisabledFgColor" "DimBaseText" "WindowDisabledBgColor" "ListBG" // background of chat conversation "SelectionFgColor" "SelectedText" // fg color of selected text "SelectionBgColor" "SelectionBG" "ListSelectionFgColor" "SelectedText" "ListBgColor" "ListBG" // background of server browser control, etc "BuddyListBgColor" "ListBG" // background of buddy list pane // App-specific stuff "ChatBgColor" "WindowBG" // status selection "StatusSelectFgColor" "BrightBaseText" "StatusSelectFgColor2" "BrightControlText" // this is the color of the friends status // checkboxes "CheckButtonBorder1" "BorderDark" // the left checkbutton border "CheckButtonBorder2" "BorderBright" // the right checkbutton border "CheckButtonCheck" "BrightControlText" // color of the check itself "CheckBgColor" "ListBG" // buttons (default fg/bg colors are used if these are not set) // "ButtonArmedFgColor" // "ButtonArmedBgColor" // "ButtonDepressedFgColor" "BrightControlText" // "ButtonDepressedBgColor" // buddy buttons BuddyButton { "FgColor1" "ControlText" "FgColor2" "DimListText" "ArmedFgColor1" "BrightBaseText" "ArmedFgColor2" "BrightBaseText" "ArmedBgColor" "SelectionBG" } Chat { "TextColor" "BrightControlText" "SelfTextColor" "BaseText" "SeperatorTextColor" "DimBaseText" } InGameDesktop { "MenuColor" "200 200 200 255" "ArmedMenuColor" "255 255 255 255" "DepressedMenuColor" "192 186 80 255" "WidescreenBarColor" "0 0 0 0" "MenuItemVisibilityRate" "0.03" // time it takes for one menu item to appear "MenuItemHeight" "28" "GameMenuInset" "32" } "SectionTextColor" "BrightControlText" // text color for IN-GAME, ONLINE, OFFLINE sections of buddy list "SectionDividerColor" "BorderDark" // color of line that runs under section name in buddy list } // //////////////////////// FONTS ///////////////////////////// // // describes all the fonts Fonts { // fonts are used in order that they are listed // fonts listed later in the order will only be used if they fulfill a range not already filled // if a font fails to load then the subsequent fonts will replace "Default" { "1" { "name" "Tahoma" "tall" "16" "weight" "0" } } "DefaultUnderline" { "1" { "name" "Tahoma" "tall" "16" "weight" "0" "underline" "1" } } "DefaultSmall" { "1" { "name" "Tahoma" "tall" "13" "weight" "0" } } "DefaultVerySmall" { "1" { "name" "Tahoma" "tall" "12" "weight" "0" } } "MenuLarge" { "1" { "name" "Viking" "tall" "15" "weight" "1000" "antialias" "1" } "2" { "name" "Viking" "tall" "15" "weight" "800" "antialias" "1" } } // this is the symbol font "Marlett" { "1" { "name" "Marlett" "tall" "14" "weight" "0" "symbol" "1" } } "EngineFont" { "1" { "name" "Arial Bold" "tall" "12" "weight" "0" "yres" "480 599" "dropshadow" "1" } "2" { "name" "Arial Bold" "tall" "12" "weight" "0" "yres" "600 767" "dropshadow" "1" } "3" { "name" "Arial Bold" "tall" "13" "weight" "0" "yres" "768 1023" "dropshadow" "1" } "4" { "name" "Arial Bold" "tall" "19" "weight" "0" "yres" "1024 1199" "dropshadow" "1" } "5" { "name" "Arial Bold" "tall" "23" "weight" "0" "yres" "1200 6000" "dropshadow" "1" } "6" { "name" "Arial" "tall" "11" "weight" "600" "dropshadow" "1" } "7" { "name" "Arial" "tall" "10" "weight" "800" "dropshadow" "1" } } "CreditsFont" { "1" { "name" "Viking" "tall" "13" "weight" "600" "antialias" "1" } "2" { "name" "Viking" "tall" "13" "weight" "600" "dropshadow" "1" } } "Legacy_CreditsFont" // Added to accomodate 3rd party server plugins, etc. This version should not scale. { "1" { "name" "Viking" "tall" "15" "weight" "700" "antialias" "1" "yres" "1 10000" } "2" { "name" "Viking" "tall" "15" "weight" "600" "dropshadow" "1" } } } // //////////////////// BORDERS ////////////////////////////// // // describes all the border types Borders { // references to other borders BaseBorder "InsetBorder" ComboBoxBorder "InsetBorder" BrowserBorder "InsetBorder" ButtonBorder "RaisedBorder" FrameBorder "RaisedBorder" TabBorder "RaisedBorder" MenuBorder "RaisedBorder" // standard borders InsetBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } RaisedBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderBright" "offset" "0 1" } } Right { "1" { "color" "BorderDark" "offset" "0 0" } } Top { "1" { "color" "BorderBright" "offset" "0 1" } } Bottom { "1" { "color" "BorderDark" "offset" "0 0" } } } // special border types TitleButtonBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderBright" "offset" "0 1" } } Right { "1" { "color" "BorderDark" "offset" "1 0" } } Top { "4" { "color" "BorderBright" "offset" "0 0" } } Bottom { "1" { "color" "BorderDark" "offset" "0 0" } } } TitleButtonDisabledBorder { "inset" "0 0 1 1" Left { "1" { "color" "BgColor" "offset" "0 1" } } Right { "1" { "color" "BgColor" "offset" "1 0" } } Top { "1" { "color" "BgColor" "offset" "0 0" } } Bottom { "1" { "color" "BgColor" "offset" "0 0" } } } TitleButtonDepressedBorder { "inset" "1 1 1 1" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } ScrollBarButtonBorder { "inset" "1 0 0 0" Left { "1" { "color" "BorderBright" "offset" "0 1" } } Right { "1" { "color" "BorderDark" "offset" "1 0" } } Top { "1" { "color" "BorderBright" "offset" "0 0" } } Bottom { "1" { "color" "BorderDark" "offset" "0 0" } } } ScrollBarButtonDepressedBorder { "inset" "2 2 0 0" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } TabActiveBorder { "inset" "0 0 1 0" Left { "1" { "color" "BorderBright" "offset" "0 0" } } Right { "1" { "color" "BorderDark" "offset" "1 0" } } Top { "1" { "color" "BorderBright" "offset" "0 0" } } Bottom { "1" { "color" "ControlBG" "offset" "6 2" } } } ToolTipBorder { "inset" "0 0 1 0" Left { "1" { "color" "BorderDark" "offset" "0 0" } } Right { "1" { "color" "BorderDark" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderDark" "offset" "0 0" } } } // this is the border used for default buttons (the button that gets pressed when you hit enter) ButtonKeyFocusBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderSelection" "offset" "0 0" } "2" { "color" "BorderBright" "offset" "0 1" } } Top { "1" { "color" "BorderSelection" "offset" "0 0" } "2" { "color" "BorderBright" "offset" "1 0" } } Right { "1" { "color" "BorderSelection" "offset" "0 0" } "2" { "color" "BorderDark" "offset" "1 0" } } Bottom { "1" { "color" "BorderSelection" "offset" "0 0" } "2" { "color" "BorderDark" "offset" "1 1" } } } ButtonDepressedBorder { "inset" "2 1 1 1" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } } }