Protocol version 48
Exe version 1.1.2.2 (valve)
Exe build: 09:09:25 Jul  7 2017 (7561)
Server IP address 192.168.1.65:27016
No IPX Support.
Protocol version 48
Exe version 1.1.2.2 (valve)
Exe build: 09:09:25 Jul  7 2017 (7561)
Server IP address 192.168.1.65:27016
No IPX Support.
Game Master Spawned 
"sv_password" changed to "***PROTECTED***"
execing server.cfg
Connection to Steam servers successful.
   VAC secure mode disabled.
hostname:  Your Server Name Goes here
version :  48/1.1.2.2 7561 insecure  (70)
tcp/ip  :  192.168.1.65:27016
map     :  kroush at: 0 x, 0 y, 0 z
players :  0 active (6 max)

#      name userid uniqueid frag time ping loss adr
0 users
Protocol version 48
Exe version 1.1.2.2 (valve)
Exe build: 09:09:25 Jul  7 2017 (7561)
Server IP address 192.168.1.65:27016
No IPX Support.
"ms_serverchar" changed to "3"
"ms_allowkickvote" changed to "0"
"ms_timelimit" changed to "10"
"pausable" changed to "0"
"msvote_pvp_enable" changed to "1"
"ms_admin_contact" changed to "https://www.msremake.com/"
"ms_ban_to_cfg" changed to "0"
execing msc_bans.cfg
"ms_timelimit" changed to "0"
loading models/weapons/p_weapons2.mdl
loading models/viewmodels/v_smallarms.mdl
loading models/weapons/projectiles2.mdl
loading sprites/poison_cloud.spr
loading sprites/laserbeam.spr
loading models/weapons/magic/seals.mdl
loading sprites/3dmflaora.spr
loading sprites/lgtning.spr
loading sprites/fire1_fixed.spr
loading models/null.mdl
loading sprites/xsmoke3.spr
loading models/weapons/p_weapons1.mdl
loading models/weapons/p_weapons3.mdl
loading models/weapons/p_weapons4.mdl
loading models/glassgibs.mdl
loading models/weapons/projectiles.mdl
loading sprites/bigsmoke.spr
loading sprites/fire1_fixed2.spr
loading models/misc/treasure.mdl
loading models/monsters/skeleton.mdl
loading sprites/xflare1.spr
loading models/monsters/giant_rat.mdl
loading models/viewmodels/v_martialarts.mdl
loading models/weapons/martialarts/foot.mdl
loading models/viewmodels/v_1hswords.mdl
loading models/viewmodels/v_2hswords.mdl
loading models/viewmodels/v_1hswordssb.mdl
loading models/viewmodels/v_1haxes.mdl
loading models/viewmodels/v_2haxes.mdl
loading models/viewmodels/v_2haxesgreat.mdl
loading models/viewmodels/v_2hblunts.mdl
loading models/viewmodels/v_1hblunts.mdl
loading models/viewmodels/v_bows.mdl
loading models/misc/p_misc.mdl
loading models/viewmodels/v_misc.mdl
loading models/monsters/rat.mdl
loading sprites/blueflare1.spr
loading models/misc/volcano.mdl
loading models/misc/icewall.mdl
loading models/weapons/bows/arrows.mdl
loading sprites/poison.spr
loading models/armor/p_armorvest_new.mdl
loading models/armor/p_helmets.mdl
loading models/viewmodels/v_shields.mdl
loading models/armor/packs/p_packs.mdl
loading models/weapons/bows/quiver_floor.mdl
loading models/weapons/bows/quiver_hands.mdl
loading models/weapons/bows/quiver_spine3.mdl
loading models/weapons/bows/quiver_rview.mdl
loading models/armor/packs/sheathes_wear.mdl
loading models/misc/item_torch_rview.mdl
loading models/garbagegibs.mdl
loading models/misc/item_log.mdl
loading models/armor/p_gowns.mdl
loading models/misc/item_key_ice.mdl
loading sprites/rjet1.spr
loading sprites/snow1.spr
loading models/rockgibs.mdl
loading models/viewmodels/v_xbows.mdl
loading sprites/explode1.spr
loading models/viewmodels/v_martialarts_claws.mdl
loading models/viewmodels/v_polearms.mdl
loading sprites/medals.spr
loading models/viewmodels/v_steambow.mdl
loading sprites/calflame_small.spr
loading sprites/3dmflagry.spr
loading sprites/health_bar.spr
loading models/human/reference.mdl
loading models/dwarf/reference.mdl
loading sprites/wsplash3.spr
loading sprites/bluejet1.spr
loading models/hud/spawnbox.mdl
loading sprites/rain.spr
loading sprites/rain_splash.spr
loading sprites/rain_mist.spr
loading sprites/rain_ripple.spr
loading sprites/char_breath.spr
loading sprites/bloodspray.spr
loading sprites/blood.spr
loading models/hgibs.mdl
.NOD File will be updated

loading models/woodgibs.mdl
ERROR: msarea_transition with no Name!!
loading models/npc/rogue_1337.mdl
loading models/monsters/bludgeon_gaz_mini.mdl
loading models/monsters/boar.mdl
loading models/monsters/boar1.mdl
loading models/props/pi_tree1.mdl
loading models/props/pi_tree2.mdl
loading models/nimble/bush02.mdl
loading models/props/bush.mdl
loading models/props/grass1.mdl
loading models/Turbosquid/wine_barrel_L.mdl
loading models/Turbosquid/Wood_barrel.mdl
loading models/Turbosquid/bowl.mdl
loading models/Turbosquid/mug.mdl
loading models/Turbosquid/bread.mdl
loading sprites/glow04.spr
loading sprites/glow01.spr
loading sprites/tele1.spr
loading models/cindergibs.mdl
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
loading models/npc/rogue.mdl
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
loading models/monsters/minispider.mdl
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
loading models/monsters/normal_wolf.mdl
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
loading models/props/wagon1.mdl
loading models/props/arc_bush.mdl
loading models/misc/env_shroom.mdl
loading models/misc/env_shroom2.mdl
loading models/monsters/spider_fuzzy.mdl
loading models/monsters/giant_spider.mdl
loading models/fleshgibs.mdl
loading sprites/oculus/tinylightFlies.spr
loading models/monsters/gspider.mdl
loading models/misc/skeleton.mdl
loading models/dwarvencave/bag-o-silver.mdl
loading models/Turbosquid/knife.mdl
loading models/monsters/sidewinder.mdl
loading models/dwarvencave/bag1_ecave.mdl
loading models/misc/bag-o-gold.mdl
Can't init info_texlights
loading models/nimble/gargoyle.mdl
loading sprites/Fire1.spr
loading models/monsters/spider.mdl
loading models/monsters/bear.mdl
loading models/monsters/bearcub.mdl
loading models/monsters/giant_bear.mdl
loading models/monsters/bat_large.mdl
loading models/monsters/dragonfly.mdl
loading models/monsters/slime.mdl
loading models/monsters/slime_large.mdl
loading models/misc/tree2.mdl
loading models/nimble/plant02.mdl
loading sprites/flare6.spr
loading models/props/bandit_taunter.mdl
loading models/monsters/fer_spider_mini.mdl
loading models/metalplategibs.mdl
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
CONFLICT_ERROR! [preload:monsters/bandit_hard]:(setvard==const) setvard WEAPON
CONFLICT_ERROR! [preload:monsters/bat]:(setvard==const) setvard ATTACK_HITCHANCE
CONFLICT_ERROR! [preload:monsters/bat]:(setvard==const) setvard ATTACK_HITCHANCE
loading models/monsters/bat.mdl
loading models/monsters/goblin_new.mdl
0 entities inhibited
* Script Debug (Server): The Game Master - ***************** Game_Master - Spawned
Precaching from maps\kroush.res
----------------------------------
  maps/kroush_detail.txt
  models/props/bandit_taunter.mdl
----------------------------------
* Script Debug (Server): The Game Master - setup_gm gotaddparams set_fade_in;
* Script Debug (Server): The Game Master - reading,admins: loopback
Firing: (mapstart_MM)
* Script Debug (Server): The Game Master - game_triggered mapstart_MM
Found: multi_manager, firing (mapstart_MM)
* Script Debug (Server): The Game Master - reading,admins: STEAM_ID_LAN
Firing: (ambient_start)
* Script Debug (Server): The Game Master - game_triggered ambient_start
Found: ambient_generic, firing (ambient_start)
Found: ambient_generic, firing (ambient_start)
* Script Debug (Server): The Game Master - reading,admins: [EOF];
* Script Debug (Server): Wild Boar - game_set_takedmg holy 0.0 PARAM3
* Script Debug (Server): Wild Boar - game_set_takedmg adding new base resist holy 0.0
* Script Debug (Server): Wild Boar - game_postspawn got name Strong Wild Boar dmg 2.00 hp 2.00 ( PARAMS: none )
* Script Debug (Server): Strong Wild Boar - Adjusted: Strong Wild Boar dmgmulti 2.00 hpmulti 2.00
* Script Debug (Server): Strong Wild Boar - Spawned: Strong Wild Boar [ Strong Wild Boar 2.00 2.00 none ]
* Script Debug (Server): Wild Boar - game_set_takedmg holy 0.0 PARAM3
* Script Debug (Server): Wild Boar - game_set_takedmg adding new base resist holy 0.0
* Script Debug (Server): Wild Boar - game_postspawn got name Strong Wild Boar dmg 2.00 hp 2.00 ( PARAMS: none )
* Script Debug (Server): Strong Wild Boar - Adjusted: Strong Wild Boar dmgmulti 2.00 hpmulti 2.00
* Script Debug (Server): Strong Wild Boar - Spawned: Strong Wild Boar [ Strong Wild Boar 2.00 2.00 none ]
* Script Debug (Server): Wild Boar - game_set_takedmg holy 0.0 PARAM3
* Script Debug (Server): Wild Boar - game_set_takedmg adding new base resist holy 0.0
* Script Debug (Server): Wild Boar - game_postspawn got name Strong Wild Boar dmg 2.00 hp 2.00 ( PARAMS: none )
* Script Debug (Server): Strong Wild Boar - Adjusted: Strong Wild Boar dmgmulti 2.00 hpmulti 2.00
* Script Debug (Server): Strong Wild Boar - Spawned: Strong Wild Boar [ Strong Wild Boar 2.00 2.00 none ]
* Script Debug (Server): Wild Boar - game_set_takedmg holy 0.0 PARAM3
* Script Debug (Server): Wild Boar - game_set_takedmg adding new base resist holy 0.0
* Script Debug (Server): Wild Boar - game_postspawn got name Strong Wild Boar dmg 2.00 hp 2.00 ( PARAMS: none )
* Script Debug (Server): Strong Wild Boar - Adjusted: Strong Wild Boar dmgmulti 2.00 hpmulti 2.00
* Script Debug (Server): Strong Wild Boar - Spawned: Strong Wild Boar [ Strong Wild Boar 2.00 2.00 none ]
* Script Debug (Server): Giant dragonfly - game_set_takedmg pierce 0.5 PARAM3
* Script Debug (Server): Giant dragonfly - game_set_takedmg adding new base resist pierce 0.5
* Script Debug (Server): Giant dragonfly - game_set_takedmg holy 0.0 PARAM3
* Script Debug (Server): Giant dragonfly - game_set_takedmg adding new base resist holy 0.0
* Script Debug (Server): Giant dragonfly - game_postspawn got name Dragonfly dmg 2.00 hp 2.00 ( PARAMS: set_non_agro )
* Script Debug (Server): Dragonfly - Adjusted: Dragonfly dmgmulti 2.00 hpmulti 2.00
* Script Debug (Server): Dragonfly - Spawned: Dragonfly [ Dragonfly 2.00 2.00 set_non_agro ]
* Script Debug (Server): Giant dragonfly - game_set_takedmg pierce 0.5 PARAM3
* Script Debug (Server): Giant dragonfly - game_set_takedmg adding new base resist pierce 0.5
* Script Debug (Server): Giant dragonfly - game_set_takedmg holy 0.0 PARAM3
* Script Debug (Server): Giant dragonfly - game_set_takedmg adding new base resist holy 0.0
* Script Debug (Server): Giant dragonfly - game_postspawn got name Dragonfly dmg 2.00 hp 2.00 ( PARAMS: set_non_agro )
* Script Debug (Server): Dragonfly - Adjusted: Dragonfly dmgmulti 2.00 hpmulti 2.00
* Script Debug (Server): Dragonfly - Spawned: Dragonfly [ Dragonfly 2.00 2.00 set_non_agro ]
* Script Debug (Server): Dragonfly - npcatk_setup_addparams [ set_non_agro ]
* Script Debug (Server): Dragonfly - npcatk_setup_addparams gaddparamsout set_fade_in;set_non_agro
* Script Debug (Server): Dragonfly - npcatk_do_events checking 1 / 2 [ set_fade_in ]
* Script Debug (Server): Dragonfly - npcatk_do_events do set_fade_in set_non_agro
* Script Debug (Server): Dragonfly - npcatk_setup_addparams [ set_non_agro ]
* Script Debug (Server): Dragonfly - npcatk_setup_addparams gaddparamsout set_fade_in;set_non_agro
* Script Debug (Server): Dragonfly - npcatk_do_events checking 1 / 2 [ set_fade_in ]
* Script Debug (Server): Dragonfly - npcatk_do_events do set_fade_in set_non_agro
* Script Debug (Server): Dragonfly - npcatk_do_events checking 2 / 2 [ set_non_agro ]
* Script Debug (Server): Dragonfly - npcatk_do_events do set_non_agro
* Script Debug (Server): Dragonfly - npcatk_do_events checking 2 / 2 [ set_non_agro ]
* Script Debug (Server): Dragonfly - npcatk_do_events do set_non_agro
6 player server started
Game Master Spawned 
Sys_InitializeGameDLL called twice, skipping second call
execing config.cfg
"sv_aim" changed to "0"
execing userconfig.cfg
"sv_password" changed to "***PROTECTED***"
execing server.cfg
"ms_timelimit" changed to "10"
execing msc_bans.cfg
"ms_timelimit" changed to "0"
   VAC secure mode disabled.
* Script Debug (Server): Strong Wild Boar - npcatk_get_postspawn_properties 2.00
* Script Debug (Server): Dragonfly - npcatk_get_postspawn_properties 2.00
* Script Debug (Server): Dragonfly - npcatk_get_postspawn_properties 2.00
* Script Debug (Server): The Game Master - worldevent_time clear ( 1 of clear;clear;clear [ clear ] )
Firing: (weatherchange_clear)
* Script Debug (Server): The Game Master - game_triggered weatherchange_clear
* Script Debug (Server): Strong Wild Boar - npcatk_set_skill xp wasn't set, using 6
* Script Debug (Server): Strong Wild Boar - expadj 1.50 noscale dmgmulti:2.00
* Script Debug (Server): Strong Wild Boar - expadj 1.50 noscale hpmulti:2.00
Strong Wild Boar (base 6.00) - ExpAdj: 4.00 NewXP: 24.00 apply external adjustments
* Script Debug (Server): Strong Wild Boar - expadj [PRE-FN] 24.00
* Script Debug (Server): Strong Wild Boar - npc_post_spawn Final Adjustments - ( mdmg 2.00 mhp 2.00 xp 24.00 )
* Script Debug (Server): Strong Wild Boar - npcatk_get_postspawn_properties 2.00
* Script Debug (Server): Strong Wild Boar - npcatk_set_skill xp wasn't set, using 6
* Script Debug (Server): Strong Wild Boar - expadj 1.50 noscale dmgmulti:2.00
* Script Debug (Server): Strong Wild Boar - expadj 1.50 noscale hpmulti:2.00
Strong Wild Boar (base 6.00) - ExpAdj: 4.00 NewXP: 24.00 apply external adjustments
* Script Debug (Server): Strong Wild Boar - expadj [PRE-FN] 24.00
* Script Debug (Server): Strong Wild Boar - npc_post_spawn Final Adjustments - ( mdmg 2.00 mhp 2.00 xp 24.00 )
* Script Debug (Server): Strong Wild Boar - npcatk_get_postspawn_properties 2.00
* Script Debug (Server): Strong Wild Boar - npcatk_set_skill xp wasn't set, using 6
* Script Debug (Server): Strong Wild Boar - expadj 1.50 noscale dmgmulti:2.00
* Script Debug (Server): Strong Wild Boar - expadj 1.50 noscale hpmulti:2.00
Strong Wild Boar (base 6.00) - ExpAdj: 4.00 NewXP: 24.00 apply external adjustments
* Script Debug (Server): Strong Wild Boar - expadj [PRE-FN] 24.00
* Script Debug (Server): Strong Wild Boar - npc_post_spawn Final Adjustments - ( mdmg 2.00 mhp 2.00 xp 24.00 )
* Script Debug (Server): Strong Wild Boar - npcatk_set_skill xp wasn't set, using 6
* Script Debug (Server): Strong Wild Boar - expadj 1.50 noscale dmgmulti:2.00
* Script Debug (Server): Strong Wild Boar - expadj 1.50 noscale hpmulti:2.00
Strong Wild Boar (base 6.00) - ExpAdj: 4.00 NewXP: 24.00 apply external adjustments
* Script Debug (Server): Strong Wild Boar - expadj [PRE-FN] 24.00
* Script Debug (Server): Strong Wild Boar - npc_post_spawn Final Adjustments - ( mdmg 2.00 mhp 2.00 xp 24.00 )
* Script Debug (Server): Strong Wild Boar - npcatk_get_postspawn_properties 2.00
* Script Debug (Server): Dragonfly - npcatk_set_skill xp wasn't set, using 10
* Script Debug (Server): Dragonfly - expadj 1.50 noscale dmgmulti:2.00
* Script Debug (Server): Dragonfly - expadj 1.50 noscale hpmulti:2.00
Dragonfly (base 10.00) - ExpAdj: 4.00 NewXP: 40.00 apply external adjustments
* Script Debug (Server): Dragonfly - expadj [PRE-FN] 40.00
* Script Debug (Server): Dragonfly - npc_post_spawn Final Adjustments - ( mdmg 2.00 mhp 2.00 xp 40.00 )
* Script Debug (Server): Dragonfly - npcatk_set_skill xp wasn't set, using 10
* Script Debug (Server): Dragonfly - expadj 1.50 noscale dmgmulti:2.00
* Script Debug (Server): Dragonfly - expadj 1.50 noscale hpmulti:2.00
Dragonfly (base 10.00) - ExpAdj: 4.00 NewXP: 40.00 apply external adjustments
* Script Debug (Server): Dragonfly - expadj [PRE-FN] 40.00
* Script Debug (Server): Dragonfly - npc_post_spawn Final Adjustments - ( mdmg 2.00 mhp 2.00 xp 40.00 )
Firing: (mstime_11)
* Script Debug (Server): The Game Master - game_triggered mstime_11
Firing: (hour_counter)
* Script Debug (Server): The Game Master - game_triggered hour_counter
* Script Debug (Server): The Game Master - worldevent_time clear ( 1 of clear;clear;clear [ clear ] )
Firing: (weatherchange_clear)
* Script Debug (Server): The Game Master - game_triggered weatherchange_clear
Firing: (mstime_12)
* Script Debug (Server): The Game Master - game_triggered mstime_12
Firing: (hour_counter)
* Script Debug (Server): The Game Master - game_triggered hour_counter
* Script Debug (Server): The Game Master - worldevent_time clear ( 1 of clear;clear;clear [ clear ] )
Firing: (weatherchange_clear)
* Script Debug (Server): The Game Master - game_triggered weatherchange_clear
hostname:  Thothie Testin Stuffs
version :  48/1.1.2.2 7561 insecure  (70)
tcp/ip  :  192.168.1.65:27016
map     :  kroush at: 0 x, 0 y, 0 z
players :  0 active (6 max)

#      name userid uniqueid frag time ping loss adr
0 users
* Script Debug (Server): WorldScript - sv_world game_end kroush PARAM1 PARAM2 PARAM3 PARAM4
