/**
 * Made by harSens to share explosion colors
 */
#ifndef PARTICLE_TYPES
#define PARTICLE_TYPES
enum
{
	SPIRITBOMB = 1,
	EXPLOSION = 2,
	FLAMETHROWER = 3,
	ROTATECROSSHAIR = 4,
	LOCKCROSSHAIR=5,
	BEAMBOXCROSSHAIR=6,
	PSBLOB =7,
	CLIENTBALL=8,
	BODYPARTSPLASH=9,
	CHARGEDTURBO=10, // Pcjoe: Charged turbo, temp
};
enum
{
	BEND_NONE=0,
	BEND_RIGHT=1,
	BEND_LEFT=2
};
#define FLAMETHROWER_ANGLE 0.9
#endif
